Category Archives: Nintendo

Nincade confirmed working on SNES Classic

I just finished installing and testing a Brook Nincade adapter on a SNES Classic with a Wii-mote and it works as expected out of the box. https://imghost.io/image/GIbeC

The NINCADE lets you use a Switch controller/PS4/8Bitdo(iCade mode)/iCade/Wii remote/Wii U Pro Wireless Gamepads and more to play wirelessly on your NES Classic Edition, Nintendo Classic Mini Family Computer as well as the SNES Classic Edition and Super Famicon.

2 Units (Player 1 & 2) + Free Installation is $120

  • Enjoy!
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SNESmini UART Mod

I was initially worried when images began leaking online of the SNES Classic’s mainboard because the UART connection found in the NES Classic design was missing in the images. Still I remained hopeful that it was just moved to the backside, and that was indeed the case. I’ve just completed my UART mod on my SNES console for some kernel debugging.

I’ll be spending a lot of time on this, and that’s just what I’ve been doing since I picked the unit up in store today.SNESmini_UART_2in1

11.6.0-39U FIRMWARE UPDATE

Nintendo released a Firmware update for all 2DS/3DS devices bringing the current firmware version up to 11.6.0-39U.

If you’re already modded with Luma3DS CFW installed then updating to 11.6 is safe in the sense it won’t brick your system, and the mod will still work. And for those of you who had your system hard-modded, fear not, you can always downgrade back to your original firmware (pre-mod) in the worst case scenario.

So while nothing will happen to your homebrew apps or CFW if you update, it’s too early to tell what Nintendo has changed and so updating isn’t really recommended just yet. The exploit used to hardmod the system is in the hardware, so Nintendo can’t patch it, but they can still do other nasty things..

Thoughts on the S/NES Classic Hardware

When the NES Classic was first announced I knew one way or another I was going to put custom games on it. My first thought was to simply replace the NAND. But I had just moved and started a new job and had a lot going on in my life, so I never got around to testing that theory. Now with the upcoming release of the SNES Classic, I’m anxious to see if Nintendo has simply used the same hardware or if not, what changes have been made.

One thing is certain, Nintendo has a bad reputation when it comes to security and cracking down on hacks, so I was positive the system hadn’t been patched. Good news for us! And Cluster has already confirmed that Nintendo has indeed NOT patched the SNES. Even better news!

Ok, now onto the real stuff..

The NES CLASSIC featured 31 Games and featured either a Spansion 512MB SLC NAND flash, TSOP48 / Spansion 4Gbits S34ML04G2 TSOP48 or the alternate Macronix MX30LF4G18AC-TI / IC FLASH 4GBIT 20NS 48TSOP

The SNES CLASSIC only features 21 Games, which total around 22.5MB. About the same size as 200 NES Games.

Contra 3: The Alien Wars
Donkey Kong Country
EarthBound
Final Fantasy 3
F-Zero
Kirby Super Star
Kirby’s Dream Course
The Legend of Zelda: A Link to the Past
Mega Man X
Secret of Mana
Star Fox
Star Fox 2
Street Fighter 2 Turbo: Hyper Fighting
Super Castlevania 4
Super Ghouls ’n Ghosts
Super Mario Kart
Super Mario RPG: Legend of the Seven Stars
Super Mario World
Super Metroid
Super Punch-Out!
Yoshi’s Island

Along with upgrading the RAM, I’m thinking about upgrading the NAND using a  S34ML08G2 8 Gb, 4-bit ECC, x8 I/O and 3 V VCC
NAND Flash Memory chip (Datasheet). After all, if I can upgrade the NAND on an iPhone, why not the S/NES Classic?

 

UPDATE 9/27/2017:
It seems my suspicions were correct, Nintendo has used the same hardware from the NES Classic in the SNES Classic with a few minor revisions including the removal of the UART connection.

[Release] GM9 Script – Backup/Restore Boot Animation

BARBA-GM9

I wrote a quick little script to Backup/Restore the Luma3DS Boot Animation. This will be handy for those who have a Boot Animation setup (Not splash screen) and need to update their Luma installations.

You can view the full post over on the gbatemp forums:
https://gbatemp.net/threads/release-gm9-script-backup-restore-boot-animation.483926/#post-7573549

 

Update available for Luma Updater

Luma Updater was updated recently to v2.2, although as there was no update to Luma3DS itself, updating is still recommended.

If you want to update the app, simply launch it while you’re connected to the Internet and follow the on screen instructions.

For more information including the change log, please visit the developers page:
https://github.com/KunoichiZ/lumaupdate/releases