Basic Installation Instructions:
(Tested on version 2.1 of the Commodore 64 App for iOS)
Navigate into the following Directory
Copy the extracted folders from the downloaded zip file into the games folder at the location above on your iDevice. Open the C64.app and enjoy!
[GUID] = The Apps Unique GUID. Just browse till you find it or grab my tool from here to find it if you have a few hundred apps installed.
If they don’t show up close the C64.app and make sure to kill the running background process (or Reboot), then re-open the app.
This is just a small update to do with the updated C64 GamePack release I’m working on for 2.1.
The delay in releasing a GamePack is due to some changes in the app and the way it handles loading the “.D64” images. Previously I mentioned you could just clear the old “.state” file reference from the GameInfo.plist, but that no longer works, and providing a false “.state” file and selecting no to “Resume previous game?” still results in the error. Even removing the “InitialState” reference from the “GameInfo.plist” has no effect.
So rather then delaying a release any further I’ll be excluding any “.D64” games from the releases until I can sort out the issue with the “.state” files. Don’t worry I have ideas, it will just take some time.
The first release will be in the form of a simple download link, you’ll have to ssh the files or use a iPhone file system browser to transfer the files to the games folder in the C64.app directory. Cydia package to follow at a later date.
It’s been a while since I’ve poked around inside the Commodore 64 App for Apple’s iOS, so it took me a while to recall why the “.D64” files weren’t loading. The issue was that unlike the “.t64” files, the “.D64” files require a “.state” (save) file as well as a reference to the “.state” file in the “gameinfo.plist”. The state files name must match the “gameid”.
So now I have to create a ton of “.state” files externally then copy the over…if you could only hear the excitement in my voice right now 😛
On September 12th of 2009 I released a keyboard fix for the Commodore 64 iPhone App, adding 2 very critical missing keys “;” and “:”. On September 25th, 2010 in version 2.1 of the Commodore 64 App by Manomio LLC finally added the missing keys.